Friday, August 15, 2008

Daily Reviews - Solar Chiefs and Luncheon of the Dead

Hey all, Obe here. I just finished with the challenge update which I was a bit late on (sorry!), so to make up for it, here are the daily reviews! I haven't been keeping up with these well lately - I'll try to work on that.. Okay, my arms are sore today, so let's do this.


Solar Chiefs
Well, Solar Chiefs is a multiplayer game. You play as a space colony and upgrade your weapons. Once you're done doing that, you click the tower (which is hardly visible), pull back, and release where you think the missiles, or whatever they are, will land. There is a time limit, so you need to move fast. Once everything is done and over with, you wait for the timer to end and your attacks are carried out. Your online opponent does the same. There aren't many multiplayer flash games, especially not on Kongregate, and the ones that are uploaded on Kongregate are usually stolen or they suck. However, this game is pretty good. It's got a fairly simple concept, but pretty decent game. There isn't much else to talk about on gameplay, so let's move on - music. Well, the music, like most games, is just kind of something to listen to while playing, like overview music. It's nothing special, but better than dead silence. Now there, the sounds are very nice. Good clarity, well synced, overall solid sound effects. As for the graphics, they're pretty good, but some things are too small. The excuse for this is "resized the screen to fit Kongregate". That's nice, but there's something called F11. The graphics are nice on the main website, but this is All Things KONGREGATE, not All Things MyGame. So the graphics suffer for text being too small. Aside from that, the graphics are still pretty decent. Now then, replayability. This game is online, so there's always a new strategy used every time you battle, because each battle is a new person. Online games are generally considered to be more fun than games that don't provide online play. However, I think the game would be pretty nice, online or not. Sure, it's not fantastic. Not mind blowing. But it's a decent tactics game and I think it's worth a try.

Gameplay: 3/5

Music: 3/5

Sound: 5/5

Graphics: 3/5

Replayability: 3/5

Overall: 17/25, 3/5


Luncheon of the Dead
NOTE: I've been wanting to get to this as soon as I started Daily Reviews, so let's roll.

Okay, in Luncheon of the Dead, you are in control of 9 little sprites that are implied to be soldiers of some sort with an overhead view. You are in a mall. Zombies come from the bottom. There are three shops. You have to send out some soldiers to collect supplies at the shop while your main men shoot down the zombies, while upgrading your soldiers to make them harder, better, faster, and stronger. With that reference aside, let's go a bit more in-depth. In this game, you have 9 people. Click on them to move them around. If you have them scrounge, move them to one of the three stores and they'll collect supplies. While doing so, keep a good number of men defending the front lines against zombies.



Above is the interface of this game. Click on it to increase the size so you can read the text. Sorry if it's cluttered. That about covers gameplay, but here's a quick review anyway: Have some people scrounging for supplies, while holding off zombies, building debris where needed, and upgrading stuff. Okay, moving on: Music. Sadly, dead silence in this game. Sound is decent. Good clarity, well synced, good sound effects. Next, graphics. The game doesn't shine here either. The graphics are decent at least. Quite sub-par, but not too bad. There could use some polishing, but the graphics are still pretty nice. Nothing terrible, that's for sure. Okay, replayability. Now, for some reason, I don't know why, but I keep coming back to this game. Maybe it has addictive quality for me because I like these types of games or maybe I like trying new strategies, I'm not entirely sure. What I do know is, I find this game addicting and I play it for quite a while. Even speaking objectively, there is a decent replay value. Ever try playing without using debris or molotovs? What about sending out every single soldier to fight? Or maybe sticking 3 soldiers per room and closing it off with debris? There are a lot of things to experiment with in this game, and that's why I like it. Overall, Luncheon of the Dead is a fun game, but some may find it boring after a while. It lacks music, but the sound is good. The graphics are sub-par to say the least, but not terrible. It has high replay value. I suggest trying the game out, you might like it.

Gameplay: 4/5

Music: 0/5

Sound: 4/5

Graphics: 3/5

Replayability: 5/5

Overall: 16/25, 3/5


This has been Obeliskos. See you next time!

-Obe

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